Adillions

Adillions

Free Sweepstake funded by advertisement

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Screenshots

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The Game

A disruptive mobile sweepstake

Adillions was a free sweepstake funded entirely by advertisement. Players entered daily draws through a fun mobile experience on iOS and Android, with real prizes and zero entry fees.

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The Platform

A full-stack architecture

The backend was built from the ground up with Node.js, Marionette.js and PostgreSQL. Dev, staging and production environments were deployed and managed on Heroku for rapid iteration.

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Social Integration

Share and compete with friends

Deep social networks integration let players invite friends, share results and compete on leaderboards, driving organic growth through viral loops.

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Analytics

Data-driven decisions

Google Analytics was evaluated and set up to track user behaviour across the funnel — from acquisition to retention — enabling the team to iterate on the product with real data.

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Mobile Experience

Built with Corona SDK

The mobile game was crafted in Lua with Corona SDK (now Solar2D), delivering smooth animations and a native feel on both iOS and Android from a single codebase.

Behind the Product

Credits

Node.js and Marionette.js powered the API and back-office. PostgreSQL handled data persistence. The mobile client was built in Lua with Corona SDK. Heroku hosted every environment from dev to production.

Dev Activity
Dev Activity
888 commits
20132014
+140.3K
-64.5K
LuaJavaScriptJavaHTML

Co-founded Adillions as CTO and full-stack developer. Built the mobile game, the server-side infrastructure and the deployment pipeline from September 2013 to November 2014 in Paris.

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