Indie game studio.
2D mobile games.
Mobile games for your company:
- Analysing with you to provide the best gameplay for your business.
- Deploying on Apple and Google stores.
- Scaling up your data and backend services on AWS.
- Iterating your UX using Google Analytics.
Bringing my web and mobile expertise to boost your team.
- Expert at building large scale interactive websites and applications.
- Expert knowledge of mobile development.
Designed and created a prototype for Coorpacademy R&D on gaming.
App mobile Coorpacademy
Member of the mobile team, which delivered the first React Native app on stores for Coorpacademy.
Kodo: find the Color
Kodo 3.0: created a mobile game for iOS and Android. This is the first app using my common leaderboard and common IAP.
Created a real-time multiplayer game for Coorpacademy. Each player answering questions on their on device, the first team completing the Totem wins.
Cherry is the backbone to my games released from 2017. This is a toolset to help being quicker developing with Solar2D
Cherry is a layer above Corona SDK, providing a toolset to create Corona games quicker.
Full documentation on Github readme
Game starter example, used for LD44.
Phantoms is a new kind of mind game. You will have to find different paths in intricate 2D labyrinths. a mobile game released on Apple Store and Google Play.
I co-founded Adillions as full-stack developer to build a disruptive new sweepstake.
Customise a phonecase, a mug or a calendar with your mobile tablet: I've spent one year with Photobox as front-end freelance to help building their new web-mobile application.
Behind The Wind
My first platform game! Developed with Solar2D, with its twin app meant for level designing. Delivered on both iOS and Android.
Extending the previous mobile game to play with a funnier theme. Available on iOS and Android.
The Lightning Planet
My first mobile game developed with Solar2D. Available on iOS and Android.
Diligis was an app that helped you meet new business connections during your business trips. I've build the whole platform and mobile prototype
Developed a wishlist as Facebook app with 4 teamates. The app was connected to many API such as Amazon to centralise items.
Developed a composition tool prototype with Flex. Inspired by dance e-jay saga!
Developed 2 internal tools for Eram as freelance.
Tribes And Khans
Tribes And Khans was a free MMO Strategy game. Build cities, raise armies to extend your lands, use merchants caravans to share your resources.
My first freelance mission: I joined a team on a Flex project
Created a multiplayer Flash game, deployed as Facebook application.
Created a reflexion Flash game about squares.
Lands of Uralys
Developed a MMO browser game. The player controlled a dynasty of magicians and warriors, crafted items and fought against other players on turned based battles.
I joined 4 partners to create a voting platform, we ended with a small prototype.
My first real job, in a start-up, where I developed a java API, and few client side pieces. I guess this awesome team gave me this taste for building dynamic projects that still drives me today.
My first 2D platformer! coming with its own level editor <3
This internship ended my graduate course: I helped the team develop internal tools to interface their building processes.